Nine Sols: A sun-kissed descent into cyberpunk cat chaos
By Arin Chandra | Oct. 17Developed and published by Red Candle Games, Nine Sols is a masterpiece in both metroidvania design and Chinese mythological integration.
Developed and published by Red Candle Games, Nine Sols is a masterpiece in both metroidvania design and Chinese mythological integration.
Recreational cannabis use is illegal in the state of Wisconsin and punishable by up to six months in prison.
From developer Massive Monster and publisher Devolver Digital, Cult of the Lamb combines village building with roguelite combat, a delightful devilish theme and stellar art to create one of the top major indie releases of the year.
Engaging and rich, “Card Shark” is unfortunately way too stress inducing for me to enjoy.
If you are a fan of open-world, open-ended adventures rich with implicit worldbuilding and storytelling, then you’ll find yourself immersed in the world of “Kenshi”.
That would be a great place for a stern talking to about what makes a game good.
Slay the Spire meets golf in this early access game for PC
The long-awaited sequel to Wii Sports features new additions and disappointing omissions.
Cards Against Humanity has become a mainstay of dorm life, but it certainly gets old.
Marty Forbeck, the Daily Cardinal's videogame columnist, previews a few new titles coming out this summer for you to enjoy!
Our video game columnists list their favorite 2018 titles.
Think of the last time you sat down to play a video game with another person — I’d be willing to bet that you were playing with them online. With the development of technology in the modern era, we can now connect with people all across the world in seconds. Of course, this evolution has affected gaming as well. We now live in an age where we can play in lobbies with others across the globe at the press of a button.
I usually begin these reviews by clumsily burying the lede and attempting to provide some sort of context because I think it’s important. We live in a world of franchises, and while the occasional standalone masterpiece like “Return of the Obra Dinn” will pop up now and again, even it comes attached with loads of baggage. “Obra Dinn” was a “Lucas Pope game,” a personal brand that is rapidly becoming a complex and budding franchise of its own sort. Rarely, if ever, can you fully extrapolate a piece of art from the context that surrounds it. And if you do end up tearing your eyes out to do so, you’ll almost inevitably end up coming back to it. But I don’t know where to begin with “Red Dead Redemption 2.” I feel like we almost have to rewrite the book on this one.
Cartoons and TV can act as an important part of our lives as kids. They’re often one of the first major ways we engage with technology, so the media we view can have a big impact on our interests, personalities and even morals. While many of these shows were similar in concept and visuals, there was one show that stood out among the crowd. It has impacted kids since its debut and will continue to for many years to come, a show named “Dragon Ball Z.”
Here’s a mystery: How do you build a well-paced suspense story in a medium where you are the investigator? It’s a lot trickier than you might think. The classic investigative geniuses — Sherlock Holmes, Hercules Poirot, Nancy Drew, Encyclopedia Brown — were all great characters, but they weren’t just great characters. They all served functional purposes in their original stories and kept their mysteries moving. Trying to keep track of subtle details and stay ahead of the characters is fun, it’s a lot of what people come to mystery stories for, but if something is a real stumper the hero is always there to pick up the slack and move things along.
In terms of classic video game platformers, Mega Man has always been the black sheep of the family. Actually, Sonic is the black sheep of the platformer family, but Mega Man is a close second. The Sonic comparison is fairly apt: Both series star edgy blue protagonists and have had an extremely hard time evolving. There are a lot of mechanics in the classic “Mega Man” games that don’t translate well to the modern day. Translating what once was to something new and special is difficult. Not every series can be Mario — popular in 2D, 3D and in every miscellaneous genre imaginable.
Imagine yourself in the early ‘90s. The World Wide Web is revolutionizing the way we communicate, the Cold War has finally ended and the Hubble Space Telescope has been cast off into space. Arcades are bustling as the popular social spot for teenagers and young adults, with a wide variety of different game cabinets for any type of player. However, one cabinet dominated every arcade with an unrelenting appeal: “Street Fighter II.” This single game propelled the stagnant fighting game genre it came from to new heights. The proof? Its $1.23 billion in revenue upon release.
The developer behind numerous episodic game franchises has been driven out of business, leaving hundreds without jobs. Our video game columnist Marty Forbeck delves into the repercussions of the company's closure.